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in content posted in Completed Games 2022 and posted by Psycho666Soldier.
Found 5 results
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Having skipped Gens 6-8*, this one felt incredibly refreshing. Particularly happy I didn't play Sword/Shield. Definitely has its flaws and things they need to do to make the world more engaging, but overall, I've loved it. *technically I played Gen 6 because I played Alpha Sapphire, but even though I didn't play Gen 3 before that, it doesn't feel right saying I've actually played Gen 6
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I just bought it Get it on Switch so I have someone to play with
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1. Shadow Hearts 2. :snes: Earthbound 3. Paper Mario: The Origami King Finished Earthbound a couple weeks ago. I popped it on and started a new game to bullshit around for like an hour one day, and that turned into squeezing in an hour each day between school and doing homework for the last few weeks of finals. I only got to the part where you recruit Poo in my last playthrough, so this is the first time I've actually beaten it. I cheesed out some heavy grinding in the factory beneath Threed and that carried me through most of the game. Didn't get the Sword of Kings because I only checked the guide after after leaving somewhere to make sure I didn't miss anything, and it's missable. Awesome game. A bit easier than I remembered (probably cause grinding), but everything about it is lovely. Might try at beating Mother 3 again this summer. Paper Mario: TOK was amazing. Top to bottom I was enamored. I got this game the first week of the semester and I'm pretty sure it's the reason I started on such a bad foot, because I couldn't stop playing the damn thing. So I put it down until the semester was over to finish and 100% it this week. The combat ring system felt much more like a JRPG battle system, while still doing something fresh and different. It was frustrating at times, but usually rewarding. The way they flipped it for boss fights was ingenious, and those were always a blast to play. The aesthetics were gorgeous. The flat paper against paper-mache and origami backgrounds always felt so immersive, and it was just a treat to walk through the different locales. I absolutely LOOOOOVED the soundtrack right out of the gate. And jist the ways they manipulated the concept of paper and origami for environment, mechanics, boss and enemy design, and everything, it all just came together beautifully. The story was also one of the most touching and surprisingly serious of any Mario game I've played. Some legit heartbreaking moments all around, with the seemingly silly threat of being folded into origami actually being a lot creepier than you'd think. That said, this game also had some of the best, legit LOL humor in a game, and it was really easy to fall in love with the characters. That said, my main gripes with the game are the lack of in-field abilities to solve puzzles and find secrets, and the lack of a true party mechanic. The few party members you get are temporary and with one exception, specific to certain areas. Only one of them has any abilities that help you advance or find secrets, and other than the last one, they're pretty useless in battle. I would have loved something closer to the first two. But thankfully, the game was so good that it never fully ruined the game for me. Just made my love boner a half chub occasionally.
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thanks for guaranteeing my future purchase
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1. Shadow Hearts Such an awesome JRPG. Elements of it are a bit basic, but the plot is generally enjoyable and the battle system is top notch. Mostly because of the Judgment Ring system. It's kind of similar to Lost Odyssey's battle system. I think some time this summer I'm gonna try to order Shadow Hearts: Covenant. That game has hella good reviews and I remember it being PSM's game of the year when it came out