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Mera'din

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Everything posted by Mera'din

  1. Mera'din

    Anthem

    Okay, so they clarified some things a bit. Mainly, the fact that, though the Cataclysm event is 8 weeks long, that doesn't mean the content will go away after 8 weeks, and that it would be kind of weird to make a whole new area and all this other stuff, and then remove it 8 weeks later. Was rather vague on details, but there is more to this than just the 8 week event they were referencing.
  2. Mera'din

    E3 2019

    Finally. Really hoping for something impressive from Crystal Dynamics at this point. Edit: sounds like some details were leaked online. One such mentioned 4-player co-op. ?
  3. Mera'din

    What Amused You On The Net Today?

    I find that funny, because that basically IS a version of Spider-man.
  4. Mera'din

    Anthem

    Doing stream right now. Talking about the Cataclysm event and showing off the new area. - Cataclysm will be an 8 week event, 2 of which is a "pre" event period. - Will have leaderboards and support a repeatable, competitive element. - New story, missions, and high end cutscenes will be involved - This will take place in a new area of the game. - New faction has formed within the Dominion as a result of the main games story, their leader Vara will be the main antagonist from the sound of it. - Map contains various "arenas" with different events and objectives to score points. - Can only spend certain amount of time flying in the cataclysm itself before you take damage. - Gain points meeting objectives and completing arenas and things of that nature. - There will be a time limit that is extended as you complete objectives, as well as score multipliers and things of that nature. When time runs out you're given a score. - Event will have "Inversions" that give buffs to certain things each week. Things like 400% increased ult charge, half time on ability charge or double damage on certain weapon types. So basically like the things on Nightfall strikes in Destiny, but everything is a beneficial effect. - New weapons and masterwork gear - Melee equippable slot. Not DIFFERENT weapons for the javelines, but will have different effects. Example given was Ranger melee is a primer electric ability. Can change it to be a detonator instead. Plan is for all Javelin's to be able to swap between different elements and primer or detonator for their melee. - Masterwork and Legendary Support gear (FINALLY) - New items will have a higher power level than existing items (kind of expected, but it's probably good they say so or I might worry. >_> ). -Event will have currency tied to it and a special vendor you can buy chests from ( ). Items available in chests will change throughout the event. - Removing luck stat, all Javelin's will have set "luck" to what the max was when it was a stat so effectively more loot will drop for people unless they were try-harding the game already. Any gear with the luck stat is having it replaced by armor. - PTS will go up sometime next week and will be up for 2 or 3 weeks. They really want feedback on the systems they're putting in before it goes live. First week will be strictly testing for the event itself, and after they will patch the new loot in for feedback on that. Definitely looks good overall. Not sure how I feel about this being an "event" (even if it does go for 8 weeks). The only way this is going to work is if they keep their dev. cycle really strong and have shit progress consistently. So this event will finish and another of equal size/length will start within a week or two after and keep progressing the story/world forward. This is basically going to be end game content so they can't just end it and then wait a month or more before something else happens or people will lose it. Time will tell. Austin has a LOT of experience with online services and this style of development and whatnot so I have some hope that once they stabilize with what they're doing, we'll see some consistent stuff from them. PTR is PC only which sucks for me I guess. Might actually consider contributing feedback on this since they probably legit need it and will be hard up for people not just screaming "LOOT" over and over again which is usually what 75% of the stream chat is. It's already been clipped for anyone that might want to actually watch it:
  5. Mera'din

    Terminator: Dark Fate (2019)

    I'm REALLY leery of this. Linda Hamilton is a plus, and rumors are that Edward Furlong might be in it too (maybe not a good thing, but supposedly he went through rehab and was getting back into shape and was had gone to the place they were shooting it and everything), but the trailer doesn't really give me the best feeling.
  6. Mera'din

    Completed Games (2019)

    13.) What Remains of Edith Finch Interesting quick little walking simulator style game. Took maybe an hour and a half to get through. Pretty sad, but had some interesting mechanics to it at times and kept me engaged. Solid experience for something I got for free. Might have been annoyed if I had paid more than like $5 for this though. Not much else to say. This style of game is pretty straight forward and kind of hard to fuck up if you have a decent story. Side note: Feel like I missed an opportunity with the order I played these last couple in. Could have had the FFXIII game be my 13th entry if I had done this one sooner. Oh well. XD
  7. Mera'din

    Death Stranding (2019)

    At least we get some understanding of what the fuck is even going on now (kind of). Looks interesting. Want to see more game play before I grow too attached though. Could easily end up being the kind of thing I don't care for but time will tell.
  8. Mera'din

    Avengers: Endgame [SPOILERS]

    There is not a lot of time between the end of Ragnarok and the start of Infinity War. Despite the gap between movies for us, the timeline seems pretty narrow for the character. It was basically a cascade of events hitting one after the other in rapid succession from Ragnarok through to the first part of Endgame and they all kind of tailed off of one another. They're all part and parcel to fueling his insecurities. Also, Whedon implied the same thing that Russo said in like 2015. Someone asked him at Q&A thing about why Cap couldn't lift the hammer and his response was “Did he fail? Or did he stop?”
  9. Mera'din

    Vampire: The Masquerade - Bloodlines 2

    Yeah, I've heard a lot about it. My wife watches it. I don't have the time right now to commit to it though. 2+ hours per episode is pushing what my free time allows right now. X_x
  10. Mera'din

    Anthem

    Just because they're not saying anything doesn't mean they weren't working on it. In EA's quarterly financial call they had not too long ago, they flat out said they're still fully supporting the game as it sold incredibly well and fills a gap in their lineup. Say what you want about the company, but they're not going to lie to their shareholders. That's about the only thing they DO care about. The press on the game has been the most ridiculous thing I've ever seen. When two of the guys started working on something else, people lost their fucking minds talking about how they were giving up on the game and all this other shit. They were two of the Edmonton team that had stayed on extra time to help with the transition to Austin taking over the game. They literally said months earlier that that was going to happen. Those two didn't have anything to do with the development of the game pretty much from the point it came out, outside of said transition, and the transition had finished. Still plenty of people playing the game. Unless I play at utterly bizarre times, I always have a full group when I do a random thing. Probably the only thing that would really be dead at this point would be the regular story missions since everyone would be done with them. Even if there weren't a lot of people playing, if they fix the stuff they need to it will be fine. There have been plenty of games that have had a resurgence after worse states than this.
  11. Mera'din

    Anthem

    Nope. That's one of their "big" projects so I'm assuming we'll see a complete overhaul (which it needs). Most people bitch about the drop rates, but there's not anything particularly wrong with that. RNG is a bitch, but I get Legendaries pretty regularly just playing on GM1 (like I said, I've completely maxed out 2 different javelins). So I'd expect something more profound. Hopefully alongside new content. Once they get a couple more strongholds in too, that will help. Have 4 now. New one was really fun, but definitely need some variety. 6 strongholds and some "higher" tier of content (some kind of raid style thing) would be much more well rounded.
  12. Mera'din

    Vampire: The Masquerade - Bloodlines 2

    Final clan for the base game is Malkavian. Disciplines are Dementation (ability to drive people mad) and Auspex (6th Sense/Projection). Legitimately surprised they went went them. Using Dementation helps (in V5, Dementation has been rolled back into Dominate like it had been in a couple previous editions), as it gives them something unique. At this point I was honestly expecting Nosferatu or Gangrel since they both have unique disciplines (Obfuscate and Animalism/Protean respectively), but I guess not. Malk's also have Obfuscate traditionally, but with the 2 discipline thing they're doing I wasn't expecting them to get it since it's the least defining part of the clan and Dementation and Auspex are far more signature for them. Malkavian is easily my favorite clan and I really enjoyed them in the first game (though some people didn't). The experience playing as one changes the game pretty heavily and it sounds like that will apply this time though a lot of people should be happy with it. Sounds like they're trying to move away from the "goofy gibbering idiot" sort of crazy, and into more of a darker tone and pushing more of a paranoia angle. Should be interesting. Not much else to say really. They said there would be gameplay revealed June 10th (there will be a playable demo at PDXCon), and they said they will continue doing streams going forward, just covering different topics obviously. I'm expecting the first DLC clan we'll get will likely be Gangrel at this point. The title of the first "Season" they're doing (Season of the Wolf) kind of leans in that direction for sure. Stream was kind of shitty this time around. They had video conferenced in Brian Mitsoda from Seattle (streams take place in Europe) and there was some pretty horrendous lag so it was hard to tell what he was saying a lot of the time. Videos:
  13. Mera'din

    Anthem

    Everything they've been doing has been for the better, but if you've stopped I don't see any real reason to start back up for a while. Wait for some big additions and really meaningful changes. I'm still playing a little bit each day mostly just saving up currency and what not and doing individual javelin challenges and stuff. Have both Interceptor and Colossus completely decked out in Legendaries and have all of their challenges done thus far. As long as they get shit out before I run out of side things to do, I'll be happy.
  14. Mera'din

    Anthem

    1.20, First update in like a month: https://www.ea.com/games/anthem/news/update-120 They've been pretty silent and rumor is they've been in pretty heavy crunch to catch back up to where they wanted to be at this point. Tweet went out a couple days ago about new story and lore content being finished up, and this update apparently has a lot of "under the hood" changes not listed that are supposed to set up for their first big roadmap thing that was originally supposed to have happened already, so we'll see how fast they can get that out. As such, they're also adding a Test Server on PC and will have the "Cataclysm" thing on it to test starting tomorrow it sounds like and will also be doing a stream about it around 3pm CST: https://answers.ea.com/t5/News-Updates/Update-on-1-2-0-the-Cataclysm-and-next-livestream/m-p/7902351#M15 Patch has some solid stuff in it either way. Can "fast travel" to the different strider locations now, map will show collectibles and rare enemies when you're near them and things like that on top of a lot of bug fixes and some ability buffs.
  15. Mera'din

    Rammstein - Self Titled

    Another video today: Album is phenomenal too. Love pretty much every song on it. Some definitely stand out more than others, but am enjoying all of them. For a bit it seemed like they were going by the track list for videos, but they skipped one between Radio and this. Unfortunate because that is one of my favorite songs, but that one probably would have found a way to insight controversy and since they just did that with their first new video, maybe they wanted to wait a bit. XD Probably my favorite song on the album is "Puppe". Starts out slow and then gets a bit manic during the chorus. Reminds me a bit of something like "Mein Herz Brennt" tone wise. Lyrically, probably relates closer to something like "Mein Teil" for those that bother to get into that side of their music.
  16. Mera'din

    Completed Games (2019)

    I feel like you'll enjoy the 3rd game a lot more. Potions are more meaningful (maybe not up to par with 1 still but I know I used them a fair amount vs. never using them in 2 basically), and the plot is a LOT more interesting between the Wild Hunt, the search for Ciri, and the crazy antics of Dandelion and co. There's a lot more interesting side stuff too and the monster hunting is more prominent and has more of that feeling that being a Witcher MEANS something and you actually have a job to do instead of being some pawn in weird political machinations the entire time. Even the DLC is really good (Blood and Wine especially). 12.) Lightning Returns: Final Fantasy XIII This was... a lot better than I was expecting if I'm going to be completely honest. To a point. I finally bit the bullet and got it because I found a new copy for like $7, and I really enjoyed XIII-2, though I heard horrible things about this one so just stayed away from it until I could get a price I was comfortable with. The core mechanics of the game are garbage. You're basically on a time limit (world ends in 13 days, time counts down as you play. every 5 sec. or so is a "minute" in game) and I swear every single quest in the game is designed to waste as much time as possible. Would have been the most frustrating thing in the fucking world going into it blind. However, I had a fucking phenomenal guide I found and it turned it from a garbage heap into a halfway enjoyable experience from a gameplay side. Combat is reminiscent of X-2, with an outfit swapping mechanic that alters you stats and abilities, but is fully customizable which makes for a semi-decent experience for what it is. Story is where I was honestly surprised. Heard terrible things, and though it's rough around the edges, they wrapped up all the story threads from the first two games decently and I didn't hate it. Game starts out feeling like it should be called "The Book of Mormon: Final Fantasy XIII" since the basics of the story are you're literally doing peoples chores to save their souls before the world ends. Part way through though, the story shifts into some sort of acid trip Atheist wet dream about murder god and setting everyone's souls free to live their own lives and shit like that. They even kind of explain why Lightning is so deadpan monotonous all the time (I know it's not because of the VA, she's the same one that does Liara in Mass Effect). Side quests were fucking awful both in terms of writing and voice acting, but the main stuff was decent outside of the words "chaos", "hope" and "light" being uttered so many times it was starting to feel like someone was copying Kingdom Hearts' homework and just swapping out key words. This is especially awkward sometimes considering there is a character named Hope, and everyone calls Lightning "Light". >_> Overall I didn't hate it, and didn't feel like I wasted my time with it. Between XIII-2 and this, I feel like I hate XIII itself SLIGHTLY less now, so that's something I guess. XD
  17. Mera'din

    Game of Thrones [SPOILERS]

    Now that I've had time to sort of sit on this for a week or so and think it over here are my thoughts:
  18. Mera'din

    Vampire: The Masquerade - Bloodlines 2

    This week is indeed Ventrue. For disciplines they'll have Dominate (Force of Will style mind control) and Fortitude (super resilience). They didn't do a live stream this time due to scheduling issues so they have a pre-recorded segment but still answer questions gathered from previous streams and such that they didn't get time to answer (mostly general questions about how the game will work and what not). They also go in depth about why the went with the clans they did and reinforcing that they want to support this game for a long time and want to add more clans to it. Even mentioning things outside the traditional set clans, such as the Antitribu clans and things like the Daughters of Cacophony. Would really be cool if they take it that far. Really like how blunt they are with some things too. They don't shy away from saying they changed things because as great as they can be in a table top game, they're garbage for a video game, or that there are some things they just aren't going to do or will do differently because it's how they need to do it from a business standpoint. Videos:
  19. Mera'din

    Stranger Things

  20. Mera'din

    [Gaming Chat]

    Blizzard tried to warn them about this years ago too when demand was really coming to a head before they decided to finally go ahead with the thing because people wouldn't shut up.
  21. Mera'din

    Rammstein - Self Titled

    Album is out today. Also, missed this one last week. Not from new album. Cover of a Depeche Mode song from a tribute album, but still good:
  22. Mera'din

    [Gaming Chat]

    That's all well and good for things in the long run, but how about we start simple and just finally fucking do cross platform games, Sony?
  23. Mera'din

    Vampire: The Masquerade - Bloodlines 2

    Yeah, they're one of the ones I'm hoping to see sooner rather than later as DLC. Hell, maybe even shake things up and actually make them a launch clan. In terms of lore, they've started joining the Camarilla now so it wouldn't cause any massive shakeup in the story and Obtenibration would be a really cool power for a video game. Expecting the next one to be Ventrue, and then PROBABLY Gangrel last, but I sincerely wish it would be anything BUT Gangrel, because I find them kind of boring but we'll see. They're being tight lipped on how many they'll actually end up adding post-launch, but that's probably because they want to see how the game does long term. Paradox is known to support their games for fucking ever though (they have games that released 6+ years ago that still get expansions even) so it would be cool if we eventually get all 13 of the main clans at the very least.
  24. Mera'din

    Vampire: The Masquerade - Bloodlines 2

    Today is Toreador. Their disciplines will be Celerity (Super Speed) and Presence (Crowd Control for lack of a better simple description. Like, LITERAL crowd control. Can make people follow you and stuff like that). These streams have been pretty informative. They go into more than just the particular clan and are starting to give little bits of information otherwise. I also like how the one guy goes pretty in depth about the way each clan works from a story standpoint and tries to give examples from well known vampire based movies that match the "style" of a particular clan for those that don't know anything about VtM. One cool thing they call out in this one is that the game will have auto-saves, and specifically, it will make a SEPARATE auto-save at the point where you pick your clan so you can start off of that point if you want to try something else or don't like the clan you picked without completely starting over. Videos:
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