17.) Wolverine
I honestly didn't particularly dislike it, but I've never been a huge X-Men person in the first place and most of what I know is via the old 90s cartoon or the various movies. As such, a lot of it didn't feel worn out to me beyond the super obvious villain "reveals". But yeah they definitely could have used some comic writers on the team because the conceit of the entire thing basically just felt like someone's shipping fanfic even if it had some decent moments mixed in there. That whole part came so out of left field that I was mostly confused by it.
I loved the little references that were mixed in there like they did with the Spider-man games, and some of the costumes they had but when those things are some of the few standout features it doesn't really leave a great impression. For a character so combat focused, they REALLY needed to work on the combat system a lot more instead of designing 20+ bespoke whiskey bottle labels.
The game was a bit of a slog by the end and all of the boss fights were parry-fests that did't feel particularly interesting for the character. I did 100% it but I switched to Easy for some of the combat stuff because quite frankly the combat at least felt more appropriate for the character when your dropping everyone that much faster.
6 or 7 feels like an appropriate score for what it was. I might have been more impressed if this came out like 10 years ago but most of what they were doing in it was too little, too late and worn out stuff done in a dozen other games.