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Found 6 results

  1. Mera'din

    Death Stranding (2019)

    Pretty much everything you're bitching about has an explanation. Not always a good one, but there is always one, mostly because Kojima felt the need to give a story explanation for basically every single game mechanic that exists in the game. Even the tutorial stuff to a small extent. Sam has been doing freelance work for years, and Deadman didn't know him from a hole in the ground outside of supposed reputation (and the fact that they're clearly using technology that didn't exist when he was with Bridges I 10 years prior). Had to get that job orientation in. One of workers at one of the places you stop treats you like your some brand new jackass too at one point and later apologizes after he learns who you are. Also, most of his games have things (characters or otherwise) with stupid ass names. Usually in an attempt to create some kind of deeper meaning that just comes off as awkward 90% of the time. How is any of this unexpected? Nearly all of them are code names anyway and reasons are given for them during the game. More than likely it's even more ridiculous in this game because this time Kojima's the top dog on all decision making and there was nobody to keep him from venting all the absolute batshit crazy floating around in his head. Is the story some sort of ground breaking art? No. It's a ridiculous, garbled mystery machine just like every one of the Metal Gear Solid games was, but that's exactly what i was expecting and I'm enjoying every second of it. Finally starting to put some of the pieces together at the point I'm at and am interested to see if it will make any kind of sense by the end (though it will probably end up being even more confusing I'm sure).
  2. Mera'din

    Death Stranding (2019)

    Still really enjoying a few chapters in. I can't even say why. It literally boils down to a fetch quest simulator most of the time but it's fucking facinating. Story and world are really interesting. Also, this:
  3. Mera'din

    Death Stranding (2019)

    Played for an hour or so now that I've finished a run through of Outer Worlds. Definitely weird and interesting. Bulk of the game seems like an 'extreme' walking simulator for lack of a better description, but the stealth bits can get really intense and the story is pure, unfiltered Kojima so it's definitely holding my attention. Definitely not for everyone though.
  4. Mera'din

    Death Stranding (2019)

    Anyone picked it up yet? I got it, but haven't tried it out. Need to finish Outer Worlds first.
  5. Mera'din

    Death Stranding (2019)

    It's nice to start finally seeing some coherent (relatively speaking) plot for this game. So basically, it's a reimagined, video game version of 'The Postman' XD
  6. Mera'din

    Death Stranding (2019)

    At least we get some understanding of what the fuck is even going on now (kind of). Looks interesting. Want to see more game play before I grow too attached though. Could easily end up being the kind of thing I don't care for but time will tell.
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