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in content posted in Star Wars: Jedi Fallen Order and posted by Mera'din.
Found 9 results
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Yeah, that can be annoying. I've been going for any blaster users first. Can usually take them out pretty fast. It's the guys with the rocket launcher that piss me off. The force push ability is a bit awkward for redirecting objects in the middle of a fight.
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Got a good deal on the game on Amazon so I picked it up. So far I'm really enjoying it though I'm not very far in. Exploration has been solid, light saber customization is interesting, and there are a bunch of cosmetic things that are all earned through gameplay. Not a microtransaction or looming DLC in sight. Gameplay is pretty is pretty heavily focused on blocking, parrying and dodging attacks and you can get wrecked pretty fast if you don't know what you're doing. Skill points earned from leveling can be put into a skill tree with 3 categories: force powers, light saber, and survivability. Can't see how interesting those get yet though as you can only see the most immediate skills available.
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Pre-Disney Star Wars games let you do shit like that too. Force Unleashed had some pretty insane shit too including pretty much everything seen in this with the exception of pulling the "stop blaster bolts in midair" thing I think. When it comes down to it, it's a game, and they're going to put anything cool seen in the movies into it whether it makes sense for this kid to be able to do them or not. Though likely it's not something you'll be able to do right away anyway and will have to level up and acquire the skill at some point to do a lot of that.
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If they insist on going that route, at least do more stuff between 6 and 7. They've shoved a plethora of things between 3 and 4 now but we've had minimal stuff showing the other and one of those was Battlefront 2 which was kind of meh ultimately in terms of story.
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I am cautiously optimistic. Respawn is basically EAs golden child right now, and they know how do a good story, so I have more hope for this than I probably should. XD