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in content posted in Should Hard Games Have An Easy Difficulty? and posted by Revolver.



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Found 2 results

  1. Revolver

    Should Hard Games Have An Easy Difficulty?

    Yeah, it is definitely possible to fuck up multiple difficulties. There are plenty of games that do it. In fact a lot of people’s responses in here about giving monsters more health is one typical way they do that. There are series like MGS which have multiple difficulties and I think are great because of that. There are series like Pokémon which I wish had more difficulties and there are others that have many difficulties but I wish they went with just one because they watered all the modes down. There is no one right way to do it. I think it’s also fine to be a Souls game and cater to a niche audience.
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